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I can't talk about research - but I can say that my own eldest child appeared to develop "don't step on the cracks" type games naturally and spontaneously while we were out and about in town. It would be reasonable to expect that interaction with the environment would yield games like this without need for any direction or input. Conversely the name 'Lava' ...


There are a collection of games that are ground-orientated, e.g. not stepping on the floor, not stepping on cracks, walking on rocks or cobbles, etc. There is likely some evolutionary element at play here as humans are very much a ground-orientated species; while we have some capability climbing trees and swimming in water, we are natively ground-dwellers. ...

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