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Try to find cooperative games (Red October, Forbidden Island for examples) or purely random games. In the first case, everyone lose or win together. In the second case, win or loss are purely random and it's easier to accept. Then you can try role playing games. A couple editors are writing games for your kid's age. There are also compromise between rpg ...


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"Winner Cleans Up" has been a surprisingly effective rule for us. Whoever wins needs to put away the cards/board/ball etc. That takes some of the sting out for the loser and really cuts down on gloating. The US has a bit of a cultural obsession with winning so creating a rule that actually creates a downside to winning can help creating a more balanced ...



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